01 3D artist in progress

Making
things
alive.

I’m Avi. I’m learning to build characters, creatures and worlds, then leaving the entire process visible—the wins, the ugly stages and everything between.

Digital clay study01—LIVE
Move pointerto disturb form
ZBRUSHBLENDERSUBSTANCE 3DUNREAL ENGINECREATURESCHARACTERS

02 Live learning log

Updating now

No vague “started recently.”
This is the actual clock.

Counting from 28 June 2026, the day I started learning 3D. Every second is another second in the work.

000Days
00Hours
00Minutes
00Seconds

03 The workbench

Work that moves,
even before it’s finished.

These are live project spaces, not polished claims. Real renders and breakdowns will replace the generative studies as each piece earns its place.

FORM_01SCULPT STUDY
01
In progress

Creature & anatomy studies

ZBrush / Blender / Form before detail

RIG_02MOTION TEST
02
Learning

Rigging & animation

Blender / Weight / Deformation / Motion

WORLD_03PLAYABLE IDEA
03
Developing

Save the Date

Stylised characters / Titanic prototype / Game world

NEXT_04THEME UNKNOWN
04
Next month

Rookies monthly challenge

Four focused days / One complete submission

04 Competition rhythm

One day a week.
Four deliberate moves.

01

Research

Theme, idea, references
02

Blockout

Silhouette, scale, big forms
03

Resolve

Detail, materials, presentation
04

Ship

Render, submit, learn

Next target: a complete Rookies monthly challenge—not a rushed “Gravity” entry with eight days left.

05 The point

I’m early.
Watch what happens next.

This site is not here to fake a finished career. It is here to create one—project by project, mistake by mistake, in public.

Read the story