01 3D artist in progress
Making
things
alive.
I’m Avi. I’m learning the whole process of creating games from the first idea all the way to a finished game ready project. That means characters, creatures, environments, animation, and the code and design around it. I want to share it as it happens, the successes, the mistakes, the ugly stages, and everything in between.
02 My 3D journey
I’ve been learning 3D for...
Counting from 28 June 2026, the day I started learning 3D. Let’s keep it moving.
03 The workbench
What I’m working on right now.
Below are the projects I’m working on, have paused, or have completed. Each one will eventually open into its own page with the full breakdown.
04 Competition rhythm
One day a week.
Four deliberate moves.
Research
Theme, idea, referencesBlockout
Silhouette, scale, big formsResolve
Detail, materials, presentationShip
Render, submit, learnNext target: a complete Rookies monthly challenge—not a rushed “Gravity” entry with eight days left.
05 The point
I’m early.
Watch what happens next.
This site is not here to fake a finished career. It is here to create one—project by project, mistake by mistake, in public.
Read the story→